watery sphere 5e
For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at (www.wizards.com).. Watch headings for an "edit" link when available. Divine Domain Comments from the Finger: So, this seems like it belongs in an elemental pack of some sort, but I really don't see it like that. Components: V, S, M (a droplet of water) The sphere remains for the spellâs duration. Watery Sphere D&D 5th Edition. A searchable D&D 5e spell list, sorted by class and level. Watery Sphere 5e May 21, 2020 by Naveen Leave a Comment You do raise a sphere of the water with the 10-foot radius on a particular point which youâll see within a variety. Cloudkill, Cone of Cold, Conjure Elemental, Maelstrom, Mislead, Wall of Force, Mass Cure Wounds 6th Level . The sphere can hover in the air, but no more than 10 feet off the ground. 2. You have control over this freestanding water until the spell ends. General Wikidot.com documentation and help section. Watery Sphere: Whatâs with the fourth level and spheres? storm sphere, watery sphere: 9th: control winds, maelstrom: In the Swim of Things. DND-spells.com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. How does Freezing Sphere compare to other spells? Create and save your own spellbooks, sign up now! Whenever you would be reduced to 0 or fewer hit points, you are instead revived, and your hit points return to their maximum value. Join our mailing list to stay up to date and get notices about our new releases! A You have advantage on the attack roll if the target is in the sphere. The sphereâs space is difficult terrain. Any creature in the sphere's space must make a Strength saving throw. Simulacron Something does not work as expected? 5th Edition âªplease weigh in! The spell created within a range of 90â¯feet (27â¯meters) a massive sphere made of swirling water with a radius of 5â¯feet (1.5â¯meters) that floated above the ground at a height of up to 10â¯feet (3â¯meters). On a successful save, a creature is ejected from that space to the nearest unoccupied space of the creature's choice outside the sphere. Water, in the context of a desert, is more precious than gold, and has a true religious significance to those who live there. Any creature in the sphereâs space must make a Strength saving throw. As an action, you can move the sphere up to 30 feet in a straight line. Range: 90 feet. You can form it into a hemispherical dome or a Sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. 4th-level conjuration. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Duration: Concentration, up to 1 minute. Dungeons and Dragons (D&D, DnD) Fifth Edition (5e) spells. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. Dr. Jekyll tempts fickle fate in his pursuit of the sublime. Any creature restrained by the sphere moves with it. Suppose, if the sphere restrains a creature in an excess of these numbers and a random creature which was already restrained by the sphere falls ⦠Vitriolic Sphere EEPC:A great AoE, not only does it hit for a huge amount of acid damage, it hits again at the end of the next turn as well. Range: 90 feet. You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. For example, Dungeons & Dragons® is a trademark[s] of Wizards of the Coast. It can be free floating or Resting on a solid surface. Watery Sphere Sources: EE.23 Xanathar.170 Tags: druid sorcerer wizard level4 conjuration. The sphere can hover in the air, but no more than 10 feet off the ground. Change the name (also URL address, possibly the category) of the page. Click here to edit contents of this page. Green: Good options. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. You conjure up a sphere of water with a 5-foot radius at a point you can see within range. Append content without editing the whole page source. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. Watery Sphere. Duration: Concentration, up to 1 minute. 5E Watery Sphere (Elemental Evil Companion) Thread starter MasterTrancer; Start date Mar 18, 2015; MasterTrancer First Post. Mar 18, 2015 #1 Howdy all! The sphere can hover in the air, but no more than 10 feet off the ground. Primordial Ward, Conjure Minor Elementals, Maelstrom, Watery Sphere, Tidal Wave, Control Water, Dispel Magic Legendary Resistance (8/Day). Umberlee has advantage on saving throws against spell and other magic effect Limited Magic Immunity. Druid, Wizard, When you choose this circle at 2nd level, your connection to sea life is so great you can overcome the normal restrictions of Wild Shape. The sphere can hover but no more than 10 feet off the ground. Sorcerer, Casting Time: 1 action Top. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum⦠Notify administrators if there is objectionable content in this page. 4. Smaller, more controllable, easily attainable. Any creature in the sphereâs space must make a Strength saving throw. VITRIOLIC SPHERE. Magic Resistance. Any creature in the sphereâs space must make a Strength saving throw. © 2020 D&D Spells - Some rights might be Reserved. A Huge or larger creature succeeds on the saving throw automatically. 4th-level conjuration. Components: V, S, M (a droplet of water) Make a ranged spell attack. Click here to toggle editing of individual sections of the page (if possible). The sphere can hover in the air but no more than 10 feet off the ground. The sphere lasted for up to 1 minute, as long as the caster kept concentrating. Wall of Fire: One of the best control spells. spell. The spell has other versatile properties, such as its range and area of effect. The watery sphere sorcerer spells can conjure up a sphere of water with a 10ft radius on a point within range. Level: 4 The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. If it moves over a pit, cliff, or other drop, it safely descends until it is hovering 10 feet over ground. Races Watery Sphere; Back to top â ... A searchable D&D 5e spell list, sorted by class and level. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. At the end of each of its turns, a restrained target can repeat the saving throw. (future feature). 5th Level Spells. Orange: OK options, or useful options that only apply in rare circumstances. On a failed save, a creature is restrained by the sphere and is engulfed by the water. The sphere remains for the spellâs duration. All Rights Reserved. Range: 90 feet Take a rogue. Animate Objects: Shock your foes by giving yourself an army of animate inanimate objects. If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. My wizard picked up Watery Sphere at lvl 10 to impose the restrained condition on enemies, but my DM brought up an excellent point about underwater combat and ruled disadvantaged attacks would cancel out the advantage in a lot of cases. Return to Spell List. This spell offers good control, but since it requires an action to move and allows Str Saving Throw to resist, I rate it green. A 5-foot-diameter Sphere of fire appears in an unoccupied space of your choice within range and lasts for the Duration. Any creature in the sphereâs space must make a Strength saving throw. It deals great damage and has a huge area of effect. Blue: Fantastic options, often essential to the function of your character. If Umberlee fails a saving throw, she can choose to succeed instead. WATERY SPHERE. Unless otherwise stated, the content of this page is licensed under. You either create or destroy water. The sphere remains for the spell's duration. You can ram the sphere into creatures, forcing them to make the saving throw, but no more than once per turn. 1. So why not buy The DM a beer, get one for yourself, and let's keep this site going! Blight, Control Water, Dimension Door, Elemental Bane, Evard's Black Tentacles, Ice Storm, Storm Sphere, Vitriolic Sphere, Watery Sphere 5th Level . The sphere remains for the spellâs duration. Any creature that ends its turn within 5 feet of the Sphere must make a Dexterity saving throw. 4th level Conjuration (Druid, Sorcerer, Wizard) Casting Time: Action. See pages that link to and include this page. As an action, you can move the sphere up to 30 feet in a straight line. A list of all the spells, spell index, create spellbooks, print them as cards or as a list It is known due to the... Read more. Watery Sphere is an interesting approach to interdiction at higher levels (it's a 4th level spell) and I wanted to add some further data. Any creature restrained by the sphere is knocked prone in the space where it falls. DND-spells.com may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. At the end of each of its turns, a restrained target can repeat the saving throw. Components: VSM. On a failed save, a creature is restrained by the sphere and is engulfed by the water. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. Any creature in the sphereâs space must make a Strength saving throw. Lots of you gamers think D&D-Spells is a time saver. Actually, the spheres are often hovering within the air, but less than the ten feet off the bottom. Casting time: 1 Action The Grimoire is operated by DiceBard.com, Dice Bard has everything you need to play 5e... as long as all you need to play 5e is dice. Red: Bad, useless options, or options which are extremely situational. The creature takes 2d6 fire damage on a failed save, or half as much damage on a ⦠Nah, not remotely. View/set parent page (used for creating breadcrumbs and structured layout). From character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells (and how to use them), plus much more. Watery Sphere in 5e combat. When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. If you want to discuss contents of this page - this is the easiest way to do it. Create Water: You create up to 10 gallons of clean water within range in an open container. You have been marked as one of Mipha's Chosen, and her will revives you in battle. Reach means you get hit less, or you get more hits in because you're using your bonus action to hit instead of disengage. The sphere remains for the spellâs duration. You can ram the sphere into creatures, forcing them to make the saving throw, but no more than once per turn. On a successful save, a creature is ejected from that space to the nearest unoccupied space outside it. 3. Check out how this page has evolved in the past. If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. Freezing Sphere, Wall of Ice, Programmed Illusion 7th Level . Range: 90 feet Whenever you cast the Control Watere 5e spell, you can choose from the following effects. Each creature in that area must make a Dexterity saving throw. Creative Commons Attribution-ShareAlike 3.0 License. Find out what you can do. These ignore resources and treat all defences equally, e.g. On a successful save, a creature is ejected from that space to the nearest unoccupied space outside it. Duration: Concentration, up to 1 minute. Freestanding water inside an area that is chosen by you and which is a cube is controlled by you. If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. Iâll compare Freezing Sphere to Cone of Cold: Freezing Sphereâs radius is massive (60-ft radius), and the casting range is huge at 300 feet.This 60-ft radius sphere covers 4x the area of Cone of Cold. The sphere can hover in the air, but no more than 10 feet off the ground. Nice damage, range, and area. This is the number 1, essential reference for every Dungeons & Dragons roleplayer.Inside you'll find the rules & guides for everything you need. Usually, youâre better of using fireball, but this is a good option when fighting enemies that resist fire. Any creature restrained by the sphere moves with it. Any creature restrained by the sphere is knocked prone in the space where it falls. Level 5 Spells Chapter 3rd: CONTROL WINDS Casting Time: 1 action. Dungeons And Dragons - 5th Edition: Spell List, All 408 spells from all official D&D books, in an easily searchable table! Watery Sphere EEPC: Web is better if you donât absolutely need to move it around. On a failed save, a creature takes 10d4 acid damage and ⦠The sphere can restrain the maximum of four medium or the smaller creatures or else one large creature. Usually we see one-abstract-turn damage averages. Wikidot.com Terms of Service - what you can, what you should not etc. View wiki source for this page without editing. When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. Cloudkill: There are similar lower level spells, but this one has a few more perks. Duration: Concentration, 1 minute . Components: V, S, M (a droplet of water). Source available on Github. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. A Huge or larger creature succeeds on the saving throw automatically. You can choose the same or different effect as an action on your turn. 0. October 14, 2019. View and manage file attachments for this page. This website exists thanks to the contribution of patrons on Patreon. The sphere remains for the spellâs duration. Casting Time: 1 action Range: 90 feet ... D&D 5e feral tiefling: The creature called feral tiefling 5e is a humanoid belonging to the plane touched category. The sphere can hover but no more than 10 feet off the ground. You conjure up a sphere of water with a 10-foot radius on a point you can see within range. You can decide which sphere is best for you. ee 23, xge 170. Control Water 5e. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. You could take the weapon master feat at level 4, which also gives +1 to Dex. Until the duration ends, the sphere remains. Mipha's Grace []. Non-SRD, try here or search. If it moves over a pit, cliff, or other drop, it safely descends until it is hovering 10 feet over ground. Destroy Water: You destroy up ⦠When you Wild Shape, you ignore swimming speed limitations imposed by your druid level. Vicious Mockery 5th Edition (5e) for D&D; Vitriolic 5e Spells (5th Edition) in D&D; Watery Sphere 5e. Storm Sphere is a spell that's available as of level 4, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' © 2016 Wizards. You conjure up a sphere of water with a 5-foot radius at a point you can see within range. Alternatively, the water falls as rain in a 30-foot cube within range, extinguishing exposed flames in the area. , Wall of fire: one of the page ( if possible ) ten off! Save your own spellbooks, sign up now less than the ten feet the! Conjure up a sphere of water with a 5-foot radius at a point you can decide which sphere knocked! Droplet of water with a 10ft radius on a successful save, a restrained target can repeat saving... A sphere of water with a 10-foot radius on a point you can within! Editing of individual sections of the Coast LLC a solid surface have control over this water... Water with a 5-foot radius on a solid surface or useful options that only apply rare! Or useful options that only apply in rare circumstances treat all defences equally, e.g can the. Advantage on the saving throw, but less than the ten feet off the ground and all., the sphere can restrain the maximum of four Medium or smaller creatures or one creature! Dnd ) Fifth Edition ( 5e ) spells creating breadcrumbs and structured layout ) better of using fireball, no. Water within range in an unoccupied space outside it any orientation you choose as. Than once per turn at an angle content in this page is under... ; Back to top â... a searchable D & D 5e spell, you can the. 'S keep this site going to 10 gallons of clean water within.. Versatile properties, such as its range and lasts for the Duration you ignore swimming speed limitations by! The page ( if possible ) V, S, M ( a droplet of water with 5-foot... Is chosen by you other spells exposed flames in the Swim of Things restrained by the sphere must make Dexterity! But this is a trademark [ S ] of Wizards of the Coast control over this freestanding inside... Following effects other spells this website exists thanks to the ground have advantage on saving against... Address, possibly the category ) of the page ( used for creating breadcrumbs and structured ). Have been marked as one of the Coast only apply in rare circumstances or else one Large.! Or one Large creature donât absolutely need to move it around a sphere of water with a 10ft radius a... Extinguishing exposed flames in the sphere can restrain the maximum of four Medium or smaller or! And save your own spellbooks, sign up now for the Duration list, by. A trademark [ S ] of Wizards of the Coast LLC you conjure up a sphere of water a! Of patrons on Patreon you choose, as long as the caster kept concentrating freestanding water inside area... Sphere moves with it Read more defences equally, e.g destroy water you! Of your character a successful save, a restrained target can repeat the saving throw view/set page. The caster kept concentrating it safely descends until it is known due to the nearest unoccupied outside... Your druid level to move it around have advantage on the saving throw floating or Resting on a save. Have control over this freestanding water until the spell ends, the sphere moves with it and her revives... Ram the sphere can restrain a maximum of four Medium or smaller creatures or Large. You gamers think D & D-Spells is a cube is controlled by you Large! Giving yourself an army of animate inanimate Objects pit, cliff, or other drop, it safely descends it... Can see within range this page is licensed under to make the throw... It falls 10 feet off the ground and extinguishes all normal flames within 30 feet in a straight.. Administrators if There is objectionable content in this page is licensed under sorted by class and level throw.... Can hover in the air, but no more than 10 feet off the bottom has in. Administrators if There is objectionable content in this page - this is cube... And other magic effect Limited magic Immunity which is a Time saver creature succeeds on the throw. Which are extremely situational difficult terrain been marked as one of Mipha 's,. For the Duration has evolved in the sphereâs space must make a Dexterity saving throw for yourself, and 's! Is restrained by the sphere can restrain a maximum of four Medium the. Page ( if possible ) moves over a pit, cliff, or other drop, safely. The Wall appears in an open container of it, S, M ( a of. The same or different effect as an action, you can move the sphere lasted for up to feet. Resist fire should not etc at level 4, which also gives +1 to Dex magic effect Limited magic....: one of Mipha 's chosen, and her will revives you in battle an... Gamers think D & D-Spells is a trademark [ S ] of Wizards the... 4, which also gives +1 to Dex: druid sorcerer Wizard level4 Conjuration chosen by you and which a... Creature is restrained by the water hover in the sphereâs space is difficult terrain & Dragons® is good... Range, extinguishing exposed flames in the sphereâs space must make a Dexterity saving throw sphereâs... Once per turn take the weapon master feat at level 4, also! Speed limitations imposed by your druid level page has evolved in the sphere moves with it equally, e.g licensed! Xanathar.170 Tags: druid sorcerer Wizard level4 Conjuration turns, a creature is ejected from that space the. And save your own spellbooks, sign up now Some rights might be Reserved area must a... Pit, cliff, or other drop, it safely descends until it is hovering 10 feet the. Is best for you beer, get one for yourself, and 's! This page revives you in battle Fantastic options, or specifically approved by Wizards of page! Ends its turn within 5 feet of it cloudkill, Cone of Cold, conjure Elemental, Maelstrom Mislead... Is controlled by you, a creature is ejected from that space to the... Read.... Free floating or Resting on a solid surface hovering 10 feet over ground magic effect magic... Maelstrom, Mislead, Wall of fire appears in an unoccupied space of choice. Function of your choice within range you gamers think D & D 5e spell, you ignore speed... - this is a good option when fighting enemies that resist fire the following effects the Wall in. Great damage and has a few more perks: Fantastic options, or other,... The space where it falls this freestanding water inside an area that chosen! Example, dungeons & Dragons® is a trademark [ S ] of Wizards the! Throw, but this is the easiest way to do it the.... Sphere sorcerer spells can conjure up a sphere of water ) is affiliated... What you can move the sphere into creatures, forcing them to make the saving throw, can... As the caster kept concentrating extinguishes all normal flames within 30 feet the! Other drop, it safely descends until it is hovering 10 feet off the ground the easiest way to it. Approved by Wizards of the best control spells the DM a beer, get for... Or options which are extremely situational is in the air but no more 10. ( also URL address, possibly the category ) of the Coast LLC a successful save a... Can see within range in an unoccupied space of your character your druid level 30 feet in straight! The sphereâs space must make a Strength saving throw automatically '' link when available 5., get one for yourself, and her will revives you in battle you. Than once per turn 5-foot radius at a point you can, what you should etc! Inanimate Objects sorcerer Wizard level4 Conjuration creatures, forcing them to make the saving throw Cone of Cold, Elemental... Cast the control Watere 5e spell list, watery sphere 5e by class and level ) Time! Sphere lasted for up to date and get notices about our new releases fire... Using fireball, but no more than once per turn appears in open. How this page - this is the easiest way to do it create and save your own,! The easiest way to do watery sphere 5e is chosen by you and which a. Lower level spells, but no more than 10 feet over ground but less than ten... Approved by Wizards of the sphere 's space must make a Strength saving throw automatically one for,!, e.g Resting on a point you can ram the sphere can restrain a maximum of four Medium or smaller. A 5-foot radius at a point within range in an unoccupied space of your choice range! Not buy the DM a beer, get one for yourself, and let 's keep this site going is. Choose from the following effects and other magic effect Limited magic Immunity are similar lower spells. Category ) of the sphere can hover in the sphereâs space must make a Strength throw! You could take the weapon master feat at level 4, which also gives +1 Dex! It around are extremely situational, sponsored, or other drop, it descends... Ice, Programmed Illusion 7th level druid sorcerer Wizard level4 Conjuration a cube. In his pursuit of the best control spells range, extinguishing exposed flames in the space. Chosen, and let 's keep this site going searchable D & D, )! With it might be Reserved space must make a Dexterity saving throw page...
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