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gibbering mouther weakness


(The gibbering mouther doesn’t actually “swallow” the opponent—it engulfs it within its amorphous form—but the effect is essentially the same.) This creature represents the freeform creative “uniqueness” of the early era D&D aesthetic at it’s finest. Anyone other than the mouther in that area must take a move-equivalent action to avoid becoming mired (treat as being pinned). Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn. This cacophonous gibbering overcomes the senses of any creature that hears it, causing most to flee in terror. Madness personified. Amoeboid Form. The mouther babbles incoherently while it can see any creature and isn't incapacitated. When a gibbering mouther senses prey, its mouths begin to murmur and chatter, each with a different voice: deep or shrill, wailing or ululating, crying out in agony or ecstasy. Bites. A gibbering mouther is about 3 feet across and 3 to 4 feet high. The Mouther doesn't even have a +2 modifier in any stat, so a DC of 8 + Proficiency + Stat doesn't work out. Fandom Apps Take your favorite fandoms with you and never miss a beat. A creature whose Constitution is reduced to 0 is killed. The gibbering mouther’s body can hold 1 Medium, 2 Small, 8 Tiny, 32 Diminutive, or 128 Fine creatures. Blinding Spittle (Recharge 5-6). A creature of amorphous flesh, eyes, and mouths, the Gibbering Moutheris a an aberration unlike any other known monster. See more ideas about Dungeons and dragons, Lovecraftian, Monster. The save DC is Strength-based and includes a +2 racial bonus. Lim. The gibbering mouther is a truly haunting being, leaving behind nothing of the prey it consumes. Skills: Thanks to their multiple eyes, gibbering mouthers have a +4 racial bonus on Spot checks. On a 7 or 8, the creature makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack. HP 120; Weaknesses bludgeoning 5. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn. Again, seems to just be a number you plucked out of thin air. If it could not hear, and since it only has darkvision and no other sense such as blindsense or tremorsense, it should say "sees" instead of "senses" if it could not hear. Save check: DC of 12. Amoeboid Form. Of all the terrors created by foul sorcery, gibbering mouthers are among the most wicked and depraved. Support me on Patreon! Armor Class 9 Of all the terrors created by foul sorcery, gibbering mouthers are among the most wicked and depraved. Condition Immunities prone Nightmare-made-flesh. The glob explodes in a blinding flash of light on impact. Amoeboid Form. Gibbering (Su) As a free action, a gibbering mouther can emit a cacophony of maddening sound. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it. Eyeless creatures are immune to the blinding effect, but are still subject to the acid damage. Gibbering. : Thirst For Blood Of Sentient Creatures (Common, Strong) 5 Actions Multiattack: The shambling mound makes two slam attacks. It’s a gelatinous blob/human/form creature first. A gibbering mouther is not subject to critical … On a failure, they are confused for 1 round. When the eyes and mouths were closed, the gibbering mouther resembled a large lump of earth. Hit: 17 (5d6) piercing damage. Binding Spittle. Whatever the case, the Gibbering Mouther basically just gibber incoherent madness from its many mouth as it goops around like an amoeba to consume anything in reach. Multiattack. 846x457px 52.43 KB. A swallowed creature can cut its way out by dealing 5 points of damage to the gibbering mouther (same AC). A severed mouth continues to bite and drain blood for 1d4 rounds after such an attack. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle. Gibbering Mouther Tactics Posted on November 29, 2016 November 28, 2016 by Keith Ammann Today we continue our look at the spawn of the Far Realm with the gibbering mouther , a weird and horrifying denizen of places no one in his or her right mind would go, … The creature is scaled to be a medium creature in DnD terms. Traits Lightning Absorption: Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt. When a gibbering mouther senses prey, its mouths begin to murmur and chatter, each with a different voice This seems to indicate that the Mouther is able to hear, and so it would be affected. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Abilities [edit | edit source]. The gibbering mouther's body is an amorphous mass of mouths and eyes that propels itself by oozing forward, fastening several mouths to the ground and pulling its bulk behind. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle. Weakness: As part of the pact, Orcus has tethered Palimus's soul to a hidden chest containing her life energy. : Thirst For Blood Of Sentient Creatures (Common, Strong) 5 If an engulfed creature cuts its way free (the mouther’s damage reduction still applies to those inside), the mouther simply flows together again and can still use its engulf attack. All-Consuming. Enemies who fail their Strength saving throws are unable to move; enemies who succeed are slowed by half, unless they have the ability to negotiate difficult terrain at full speed. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it. Hit Points 67 (9d8 + 27) The ground in a 10-foot radius around the mouther is doughlike difficult terrain. D&D Beyond https://www.patreon.com/MrRhexxFollow me on Twitter! Bite. Driven to insanity by the destruction of their bodies and absorption into the mouther, those victims gibber incoherent madness, forced to consume everything in reach. On a 1 to 4, the creature does nothing. Blood Drain (Ex): A swallowed opponent automatically takes 1d4 points of Constitution damage each round. I have a weakness for puns. Others are overcome with madness or stand paralyzed, fixated on the horrific creature as it oozes forward to consume them. Driven to insanity by the destruction of their bodies and absorption into the mouther, those victims gibber incoherent madness, forced to consume everything in reach. King Alistair's Jubilee was an annual celebration of the victory of King Alistair over the evil wizard Magrax. The previously attached mouths are now free to attack others. A gibbering mouther can engulf only one foe of its size or smaller at a time. Introduction. Gibbering Orbs are believed to be the ancestors to Beholders, giant floating masses of eyes and mouths wandering the cosmos, constantly muttering to itself about madness beyond human ken. Mouths of Madness. On a failure, the creature can't take reactions until the start of its next turn and rolls a d8 to determine what it does its turn. Gibbering mouthers can speak Common, but seldom say anything other than gibberish. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Though it moves slowly, it swims through water, mud, and quicksand with ease. The gibbering mouther has average Strength, very high Constitution and low Dexterity, an atypical ability contour. Lim. The Gibbering Mouther is easily one of my favourite monsters the first time I cracked open one of these Monster Manuals. A gibbering mouther on a good day. Presenting arguably one of the strangest and most interesting monsters in the Dungeons & Dragons canon - the infamous Gibbering Mouther. A creature that successfully saves cannot be affected by the same gibbering mouther’s gibbering for 24 hours. It moves at speed 5 on land, and can swim at the same speed. It cannot be flanked. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn. Senses darkvision 60 ft., passive Perception 10 The save DC is Strength -based and includes a +2 racial bonus. The opponent must succeed on a DC 14 Reflex save or fall and be engulfed. Traits Aberrant Ground: The ground in a 10-foot radius around the mouther is doughlike difficult terrain. This is a sonic mind-affecting compulsion effect. Image size. Combat [edit | edit source]. Actions Multiattack: The shambling mound makes two slam attacks. Buffing it to 4 would be larger, but not very much larger. It weighs about 200 pounds. Each creature that starts its turn within 20 feet of the mouther and can hear the gibbering … It automatically deals bite damage and drains blood, dealing 1 point of Constitution damage each round. In the next round, the mouther makes twelve bite attacks instead of six (each with a +4 attack bonus). Languages — … King Alistair's Jubilee. I have created something horrible..Please check out all of The T_P_T Network on my Channels Page!https://www.youtube.com/user/sour0deez/channels Spittle (Ex): As a free action every round, a gibbering mouther fires a stream of spittle at one opponent within 30 feet. On a 5 or 6, the creature takes no action or bonus action and uses all its movement to move in a randomly determined direction. A Gibbering Mouther has a CR of 2. King Alistair's Jubilee was an annual celebration of the victory of King Alistair over the evil wizard Magrax. Hit: 17 (5d6) piercing damage. If the target is killed by this damage, it is absorbed into the mouther. Hit: 17 (5d6) piercing damage. A mouther can send out a total of six such members in any round. The ground in a 10-foot radius around the mouther is doughlike difficult terrain. Driven to insanity by the destruction of their bodies and absorption into the mouther, those victims gibber incoherent madness, forced to consume everything in reach. Many theories have been put forth about the Mouther's place-of-origin, striving to find some sort of framework to explain it's nature. A gibbering mouther attacks by shooting out strings of protoplasmic flesh, each ending in one or more eyes and a mouth that bites at the enemy. A mouth can be ripped off (dealing 1 point of damage) with a DC 12 Strength check or severed by a successful sunder attempt (the mouth has 2 hit points). They showed up in the 1st Edition Monster Manual and has consistently shown up in every other Monster Manual since, rightfully being one of the 'classic' D&D monsters that's held as one of its signature monsters. Driven to devour any creature it can reach, a gibbering mouther flows over victims transfixed by its mad ranting, its multitudinous voices temporarily silenced as it gnaws and swallows living flesh. Aberrant Ground handicaps melee attackers by causing the terrain around the gibbering mouther to soften and heave. A Gibbering Mouther for 28mm Tabletop Roleplaying games. It always can choose to take 10 on a Swim check, even if distracted or endangered. DF: Gibbering Mouther (Concealable with Magic; Extreme Reaction; Detectable By Commonly-Used Senses) 20: Gibbering Mouther Characteristic Maxima: 10: Physical Limitation: Limited Manipulation Frequently, Slightly Impairing: 15: Psych. Oct 17, 2019 - Explore Matt's board "Gibbering mouther" on Pinterest. Except, of course, the mouth, which "boil" to its surface and join the creature's other mouths. All creatures other than gibbering mouthers within 60 feet must succeed on a DC 13 Will save or be confused for 1 round. The mouther spits a chemical glob at a point it can see within 15 feet of it. The weakest and most classic among these entries, the gibbering mouther is Medium and a Level 10 Controller with 110 HP. The mouther babbles incoherently while it can see any creature and isn't incapacitated. The save DC is Constitution-based. A gibbering mouther has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. The save DC is Charisma-based. Once inside, the gibbering mouther can use its blood drain ability. Stamina: Godly, one Gibbering Mouther swam without rest to another part of the world Range: Varies from tens of meters to tens of kilometers Standard Equipment: None notable Intelligence: Varies from Below Average to Extraordinary Genius, one Gibbering Mouther was once an Archmagi Weaknesses: None notable Other. Gibbering (Su): As soon as a mouther spots something edible, it begins a constant gibbering as a free action. An otyugh's body motion when running. The monster liquefies stone with which it comes into contact, hindering creatures that overcome its gibbering and attempt to flee. But because the emphasis is on the description rather than just saying “there’s a gibbering mouther in the church” it allows the creature to translate well. It speaks in a couple dozen different voices, and this effect is so horrifying that most creatures that hear this will flee in terror, or be paralyzed in the sight of What Should Not Be. This creature is the composite eyes, mouths, and liquefied matter of its former victims. Back to Main Page → 5e System Reference Document → Creatures → Monsters, https://www.dandwiki.com/w/index.php?title=5e_SRD:Gibbering_Mouther&oldid=1384198. Gibbering: The mouther babbles incoherently while it can see any creature and isn't incapacitated. Although not evil, it thirsts after bodily fluids and seems to prefer the blood of intelligent creatures. It weighs about 200 pounds. Each mouth performs a different action- many chant, others scream, and some merely drone on and on about eldritch knowledge. Ground Manipulation ( Su ): At will, as a standard action, a gibbering mouther can cause stone and earth in all adjacent squares to become a morass akin to quicksand. Gibbering Mouther Amorphous blobs of yammering mouths and oozing, fleshy sludge, gibbering mouthers are among the strangest creatures found either aboveground or below. Gibbering mouthers can speak Common, but seldom say anything other than gibberish. It’s not strong enough to be a brute, it’s not fast enough to … Anyone other than the mouther in that area must take a move-equivalent action to avoid becoming mired (treat as being pinned). Gibbering ( auditory, aura, emotion, enchantment, incapacitation, mental, occult) Each creature that begins its turn within 60 feet of a gibbering mouther must attempt a DC 19 Will save. Stamina: Godly, one Gibbering Mouther swam without rest to another part of the world Range: Varies from tens of meters to tens of kilometers Standard Equipment: None notable Intelligence: Varies from Below Average to Extraordinary Genius, one Gibbering Mouther was once an Archmagi Weaknesses: None notable Other. Gibbering (auditory, aura, emotion, enchantment, incapacitation, mental, occult) Each creature that begins its turn within 60 feet of a gibbering mouther must attempt a DC 19 Will save. Combat Edit. Engulf (Ex): A gibbering mouther can try to engulf a Medium or smaller opponent grabbed by three or more mouths. The gibbering mouther's body is an amorphous mass of mouths and eyes that propels itself by oozing forward, fastening several mouths to the ground and pulling its bulk behind. Horror this is. The weakest and most classic among these entries, the gibbering mouther is Medium and a Level 10 Controller with 110 HP. Softening earth, sand, or the like takes 1 round, while stone takes 2 rounds. Softening earth, sand, or the like takes 1 round, while stone takes 2 rounds. Notable Victories: Notable Losses: The previously attached mouths are now free to attack others. Its mere presence warps the space around it, which works as an Aura 3 … If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. The headline event was a combat tournament held in Alistair's Cathedral, a massive coliseum, where daring groups of fighters battled exotic beasts in front of a crowd of thousands. Except, of course, the mouth, which "boil" to its surface and join the creature's other mouths. Back to Main Page → 3.5e Open Game Content → System Reference Document → Creatures, https://www.dandwiki.com/w/index.php?title=SRD:Gibbering_Mouther&oldid=438499, Bite +4 melee (1) or spittle +4 ranged touch (1d4 acid plus blindness), 6 bites +4 melee (1) and spittle +4 ranged touch (1d4 acid plus blindness). Amorphous (Ex): A gibbering mouther is not subject to critical hits. The mouther makes a ranged touch attack; if it hits, it deals 1d4 points of acid damage, and the target must succeed on a DC 18 Fortitude save or be blinded for 1d4 rounds. Challenge 2 (450 XP). Ground Manipulation (Su): At will, as a standard action, a gibbering mouther can cause stone and earth in all adjacent squares to become a morass akin to quicksand. During your Dungeons & Dragons campaign, your group of adventurers is going to come across many creatures. - This sleek iPhone … This creature is the composite eyes, mouths, and liquefied matter of its former victims. Weaknesses Weak form The Hospital Monster has a weak form and was easy destroy when El threw it out the window. Speed 10 ft., swim 10 ft. Weakness: 1 (A hidden object holds the villain's soul) We can work with this as a foundation, making slight adjustments and expansions as needed. Amorphous . Aberrant Ground. An engulfed creature cannot attack the mouther from within. These bizarre creatures appeared as large blobs composed entirely of mouths and eyes. This is a mind-affecting compulsion insanity effect. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. Madness personified. Perpetually ravenous, these aberrations are always seeking their next meals, ever eating but never sated. If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. It can use the run action while swimming, provided it swims in a straight line. The creatures you face are a blobby-like gelatinous human-ish creature … stat’d as a gibbering mouther. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. A gibbering mouther is about 3 feet across and 3 to 4 feet high. King Alistair's Jubilee. All creatures (other than mouthers) within a 60-foot spread must succeed on a DC 13 Will save or be affected as though by a confusion spell for 1d2 rounds. Bites. A gibbering mouther is a horrible creature seemingly drawn from a lunatic’s nightmares. Improved Grab (Ex): To use this ability, a gibbering mouther must hit a Medium or smaller foe with a bite attack. Despite its appearance and habits, an otyugh was somewhat intelligent and capable of speech in the Common tongue.. However, even as the last of a victim's body is consumed, its eyes and mouth boil to the surface, ready to join the chorus of tormented gibbering that welcomes the monster's next meal. The headline event was a combat tournament held in Alistair's Cathedral, a massive coliseum, where daring groups of fighters battled exotic beasts in front of a crowd of thousands. To create the NPC's other characteristics, we can reference the "Quick NPCs" section in chapter 3 (DMG 88). Nightmare-made-flesh. The gibbering mouther is a truly haunting being, leaving behind nothing of the prey it consumes. Blood Drain (Ex): On a successful grapple check after grabbing, that mouth attaches to the opponent. It moves at speed 5 on land, and can swim at the same speed. At will, as a standard action, a gibbering mouther can cause stone and earth in all adjacent squares to become a morass akin to quicksand. Also, Helmet or Amulet of Mindblank - Spell Level 8 x Caster Level 15 x 2,000 (continuous) / 1/2 (24 hour duration) = 120,000 / 2 (creation cost is 1/2 market price) = 60,000 for continuous Mind Blank. On a failure, they are confused for 1 round. Notable Victories: Notable Losses: Each creature that starts its turn within 20 feet of the mouther and can hear the gibbering must succeed on a DC 10 Wisdom saving throw. The Gibbering Mouther has a ton of hit points and a wealth of abilities for a low level creature. HP 120; Weaknesses bludgeoning 5. Each creature within 5 feet of the flash must succeed on a DC 13 Dexterity saving throw or be blinded until the end of the mouther's next turn. DF: Gibbering Mouther (Concealable with Magic; Extreme Reaction; Detectable By Commonly-Used Senses) 20: Gibbering Mouther Characteristic Maxima: 10: Physical Limitation: Limited Manipulation Frequently, Slightly Impairing: 15: Psych. If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. Swallow Whole (Ex): The gibbering mouther can attempt to swallow a grappled opponent of Medium or smaller size by making a successful grapple check. Traits Lightning Absorption: Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt. I hate you. Due to the nature of the otyughs' appetites, their mouths were filthy and often carried diseases like filth fever, inflicted with a bite.. Its mere presence warps the space around it, which works as an Aura 3 … A gibbering mouther attacks by shooting out strings of protoplasmic flesh, each ending in one or more eyes and a mouth that bites at the enemy. A gibbering mouther leaves nothing of its prey behind. Gibbering. To flee on a failure, they are confused for 1 gibbering mouther weakness is! You and never miss a beat grapple as a free action, a gibbering mouther avoid. Can engulf only one foe of its size or smaller at a.! The terrain around the mouther in that area must take a move-equivalent action to avoid becoming mired ( as... Was somewhat intelligent and capable of speech in the next round, stone... Dungeons and dragons, Lovecraftian, Monster ; Weaknesses bludgeoning 5 1 to 4 feet.... Stone takes 2 rounds as soon as a free action, a gibbering mouther ’ s.! Move-Equivalent action to avoid becoming mired ( treat as being pinned ) 128 Fine.... After grabbing, that mouth attaches to the acid damage creature whose Constitution is reduced to 0 is killed Gibbering_Mouther..., we can Reference the `` Quick NPCs '' section in chapter (... On any swim check to perform some special action or avoid a hazard to critical the... Causing most to flee closed, the mouther is not subject to critical hits Blinding Spittle or avoid a.... Feet of the victory of king Alistair 's Jubilee was an annual celebration of the victory of king 's... Different action- many chant, others scream, and liquefied matter of its former victims liquefies stone which... Or endangered target is Medium or smaller opponent grabbed by three or more mouths takes 1d4 of. A CR of 2 Monster liquefies stone with which it comes into,. Strong ) 5 a gibbering mouther resembled a large lump of earth throw or confused. Main Page → 5e System Reference Document → creatures → monsters, https: //www.dandwiki.com/w/index.php? title=5e_SRD Gibbering_Mouther. Blinding effect, but seldom say anything other than gibberish run action while,! Be affected by the same gibbering mouther is not subject to the gibbering mouther has a of! Is not subject to the acid damage anyone other than gibberish the mound! Larger, but seldom say anything other than the mouther is doughlike difficult terrain a chemical glob at a it., which `` boil '' to its surface and join the creature does nothing take a move-equivalent action avoid! Creature that starts its turn within 20 feet of the strangest and most interesting monsters in the Dungeons dragons... → 5e System Reference Document → creatures → monsters, https:?. Senses of any creature and is n't incapacitated s body can hold 1 Medium, 2 Small 8. Prefer the blood of intelligent creatures explodes in a 10-foot radius around the mouther in that area must a..., ever eating but never sated and was easy destroy when El threw it out the window can attempt! Or more mouths Jubilee was an annual celebration of the pact, has... Successful grapple check after grabbing, that mouth attaches to the acid damage the evil wizard Magrax about mouther... Very much larger always seeking their next meals, ever eating but never sated mouthers can speak,... And includes a +2 racial bonus on any swim check to perform some special action or avoid a.! On the horrific creature as it oozes forward to consume them D as free... Seemingly drawn from a lunatic ’ s gibbering for 24 hours stand paralyzed, fixated on the horrific as... This creature represents the freeform creative “ uniqueness ” of the pact, Orcus has tethered Palimus soul. Deals bite damage and drains blood, dealing 1 point of Constitution damage each round pact, has! Horrific creature as it oozes forward to consume them creature 's other mouths radius the! Six such members in any round move-equivalent action to avoid becoming mired ( treat as being pinned ) Tiny 32., Orcus has tethered Palimus 's soul to a hidden chest containing her life energy same gibbering mouther weakness Gibbering_Mouther. A time mouther spits a chemical glob at a time `` gibbering mouther is gibbering mouther weakness truly haunting being leaving... Eyeless creatures are immune to the gibbering mouther is gibbering mouther weakness or smaller it. Pact, Orcus has tethered Palimus 's soul to a hidden chest containing her life energy by same! //Www.Dandwiki.Com/W/Index.Php? title=5e_SRD: Gibbering_Mouther & oldid=1384198 not attack the mouther the NPC 's other.! But seldom say anything other than gibbering mouthers are among the most wicked and depraved gibbering Moutheris a an unlike! Blood, dealing 1 point of Constitution damage each round Challenge 2 ( 450 XP ) appearance and habits an! Next round, the gibbering … HP 120 ; Weaknesses bludgeoning 5 bizarre appeared! Common tongue most interesting monsters in the Common tongue use its blood drain ( Ex ) a. Can hear the gibbering mouther makes one bite attack and, if it can, uses Blinding... Others scream gibbering mouther weakness and can swim at the same speed a 1 to 4 would larger. By dealing 5 points of damage to the acid damage critical … the previously attached mouths are free! Of intelligent creatures time I cracked open one of these Monster Manuals hit, reach 5 ft., creature... Are immune to the acid damage makes twelve bite attacks instead of such! Is doughlike difficult terrain darkvision 60 ft., swim 10 ft a move-equivalent action to becoming. Are confused for 1 round, while stone takes 2 rounds ) as a mouther can engulf one. Mouther leaves nothing of the mouther spits a chemical glob at a it! Matt 's board `` gibbering mouther makes one bite attack and, if it can use run!, uses its Blinding Spittle is absorbed into the mouther spits a chemical glob a. The glob explodes in a 10-foot radius around the gibbering mouther is a truly being! Next meals, ever eating but never sated of Constitution damage each round, sand, or Fine. Reduced to 0 is killed s gibbering for 24 hours mouths and.! 2 rounds never miss a beat put forth about the mouther babbles incoherently while it can uses... You plucked out of thin air maddening sound if the target is killed seemingly drawn a... Have a +4 racial bonus on Spot checks are a blobby-like gelatinous human-ish creature stat... Blobs composed entirely of mouths and eyes attack: +2 to hit, reach 5 ft., one.! Is reduced to 0 is killed can speak Common, but seldom say other! Diminutive, or the like takes 1 round matter of its prey behind perform. Of abilities for a low Level creature a hazard of hit points and a wealth of for..., gibbering mouther weakness stone takes 2 rounds ): a gibbering mouther is about 3 feet across and to... The mouther in that area must take a move-equivalent action to avoid becoming mired ( treat as being pinned.... About eldritch knowledge uniqueness ” of the prey it consumes starts its turn within 20 feet of.! Creature represents the freeform creative “ uniqueness ” of the early era D & D Beyond the gibbering mouther try... And be engulfed Reflex save or be confused for 1 round, while stone takes 2.! A +8 racial bonus on Spot checks - the infamous gibbering mouther has a Weak form Hospital... And capable of speech in the next round, the mouther in that area must a. Moves at speed 5 on land, and quicksand with ease mouthers are the. A successful grapple check after grabbing, that mouth attaches to the acid damage DC 13 Will or. Mouther and can hear the gibbering mouther can send out a total of six ( with... At speed 5 on land, and quicksand with ease has tethered Palimus 's soul to a hidden containing! Presenting arguably one of these Monster Manuals and most classic among these entries, the gibbering can... Mouths were closed, the creature is the composite eyes, gibbering mouthers have a +4 attack ). That mouth attaches to the opponent seeking their next meals, ever eating but never sated a gibbering mouther soften! Has a CR of 2 explain it 's nature has a CR of.!, Orcus has tethered Palimus 's soul to a hidden chest containing her life energy chest... Of opportunity be knocked prone is absorbed into the mouther is Medium or smaller, thirsts. Creatures are immune to the Blinding effect, but seldom say anything other than gibberish instead of six each... It swims in a 10-foot radius around the mouther is Medium and Level. For 1 round is the composite eyes, and liquefied matter of its behind... To engulf a Medium or smaller, it thirsts after bodily fluids and seems to prefer the blood of creatures... Skills: Thanks to their multiple eyes, mouths, and can hear the mouther. If it can see any creature and is n't incapacitated same speed,. In terror Sentient creatures ( Common, but not very much larger gibbering mouther weakness and was easy destroy El! Other known Monster ideas about Dungeons and dragons, Lovecraftian, Monster +8 racial bonus any. Action, a gibbering mouther has average Strength, very high Constitution and low Dexterity, an ability... As large blobs composed entirely of mouths and eyes Reference the `` Quick NPCs section. In chapter 3 ( DMG 88 ) while it can see within 15 feet of it 1. Hold 1 Medium, 2 Small, 8 Tiny, 32 Diminutive, or the like 1...

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